CVE Alert: CVE-2024-45200

image 1

Vulnerability Summary: CVE-2024-45200

In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the “Wireless Play” (or “LAN Play”) menu from the game’s title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim’s console. This enables a remote attacker to obtain complete denial-of-service on the game’s process, or potentially, remote code execution on the victim’s console. The issue is caused by incorrect use of the Nintendo Pia library,

Affected Endpoints:

No affected endpoints listed.

Published Date:

9/30/2024, 8:15:03 AM

⚠️ CVSS Score:

CVSS v3 Score: 6.3 (Medium)

Exploit Status:

Not Exploited

References:

Recommended Action:

No proposed action available. Please refer to vendor documentation for updates.


A considerable amount of time and effort goes into maintaining this website, creating backend automation and creating new features and content for you to make actionable intelligence decisions. Everyone that supports the site helps enable new functionality.

If you like the site, please support us on “Patreon” or “Buy Me A Coffee” using the buttons below

To keep up to date follow us on the below channels.